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[ Requirements & Installation ] [ Conceptual Overview ] [ The Part Editor ] [ The Geometry Editor ] [ Importing 3ds models ] [ Examples ] [ OpenGL Subsystem ] [ Inside the Part Editor ] [ Input Device Details ] [ Inside CoolPool ] [ Inside Lunar Lander ] [ Deploying Applications ] [ Resources and Links ]
Appendix G. Additional Sources of
Information
OpenGL
Web sites
Newsgroups
- comp.graphics.api.opengl - A newsgroup dedicated to OpenGL
programming issues.
Books
- Woo, Mason, Jackie Neider, and Tom Davis, OpenGL Programming
Guide, Addison-Wesley. A "must have" for the OpenGL programmer. Its
often referred to as the "Red Book" (the OpenGL equivalent of Smalltalks
"Blue Book").
- Sweet, Michael and Richard S. Wright Jr., OpenGL SuperBible 2nd
Edition. Waite Group Press. A good introduction to 3D graphics programming and OpenGL.
MS Windows-oriented.
- A list of available books on OpenGL can be found at www.opengl.org/Documentation/Books.html.
Smalltalk
Web sites
Newsgroups
- comp.lang.smalltalk.dolphin Dolphin Smalltalk newsgroup.
- comp.lang.smalltalk Smalltalk newsgroup covering all dialects.
Books
See the following web sites for lists of books on Smalltalk
Mathematics, Graphics and Games
Web sites
Newsgroups
- comp.graphics.algorithms API independent issues related to
computer graphics.
- alt.math Math newsgroup
Books
- Moller, Tomas and Eric Haines, Real-Time Rendering, A K
Peters.
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